Want to win all of the Jedi Survivor: How to beat Holotactics? Holotactics has no right to be as fun as it is, but whoever thought of making an autobattle minigame out of enemy units you’ve scanned in Star Wars Jedi: Survivor is a genius.
Once it’s unlocked, Holotactics can be played at Pyloon’s Saloon, where you can play against eight opponents of different skill levels. Be careful, though. Some rounds of Holotactics can be very hard, and it can sometimes feel like you can’t win. That’s why we made this Jedi: Survivor Holotactics guide. It will tell you how to unlock the game and all its units and how to beat every opponent in the game, including Tulakt, Skoova, D-1N8, and even the powerful Tulli.
How to Beat Tulakt in Star Wars Jedi: Survivor Holotactics
Each wave can be taken on in any way you want, so there isn’t always just one way to beat an opponent. Also, each opponent has a style that they tend to use, which is usually one of the three factions. For each opponent, we will tell you which units helped us win and why. But keep in mind that each match is also a little bit random because of how unit AI works, so you may have to try more than once.
Turgle
Turgle is by far the easiest opponent, and you shouldn’t have any trouble whatsoever with his rounds no matter what you use. But here are our recommendations.
- Wave 1 – Electrostaff Purge Trooper
- Wave 2 – DT Sentry Droid, Stormtrooper x2
Greez
Greez uses a mix of Empire and Fauna, but even so, your best bet is usually to just double down on Empire units. You don’t need to worry too much about saving Battle Points yet, but if you do the last battle will be quite a bit easier.
- Wave 1 – Droideka, B1 Droid Melee x2
- Wave 2 – Electrostaff Purge Trooper x2, Stormtrooper Commando x2
- Wave 3 – Droideka, Raider Veteran x2
Tulakt
Tulakt uses a combination of Empire and Bedlam Raiders, but they are about as hard as Greez. Most of the time, you should focus on strong melee units and not worry about saving Battle Points.
- Wave 1 – Magnaguard x2
- Wave 2 – DT Sentry Hammer & Staff, Electrostaff Purge Trooper x2
- Wave 3 – DT Sentry Hammer & Missles, Electobaton Purge Tropper – B1 Droid Melee
Merrin
Merrin could be thought of as the last of the “easy” opponents in Holotactics. You get a lot of Battle Points for each of her three matches, and you will always want a heavy unit that can take hits. You can save a lot of BP in the first two rounds if you are smart.
- Wave 1 – DT Sentry Hammer & Staff, Stormtrooper Commander x3 (Save 6BP)
- Wave 2 – Mogu, Heavy Assault Trooper x2 (Save 4BP)
- Wave 3 – Bedlam Smasher x2, Purge Trooper Commander
About- Star Wars Jedi: Survivor
Action-adventure game “Star Wars Jedi: Survivor” was made by Respawn Entertainment and put out by Electronic Arts. This game is a sequel to “Star Wars Jedi: Fallen Order,” which came out in 2019. It continues the exciting story of Cal Kestis, a young Jedi Knight. “Survivor” takes place five years after the first game. It follows Cal and his friends as they continue to fight against the oppressive Galactic Empire.
The game came out on April 28, 2023, and you can play it on PlayStation 5, Windows, or Xbox Series X/S. When it came out, “Survivor” got mostly positive reviews from critics. People loved how the game worked, how interesting the story was, how big the open world was, and how well Monaghan played the main character.
FAQs
Holotactics is a unique table-top mini-game in Star Wars Jedi: Survivor. Located in the spare room on the second floor of Pyloon’s Saloon, you’ll find that there are eight opponents to unlock and beat, with each opponent offering a unique reward for winning
Players must jump to the side to avoid touching the tongue, as even if their toe is too close, they will be pulled into Spawn of Oggdo’s mouth and instantly killed. Not even a double-bladed lightsaber can free Cal from the jaw of this boss.
Star Wars Jedi Fallen Order has numerous Force abilities that harken back to the classic powers of the Jedi, but perhaps the most obvious is the ability to sling your lightsaber at an enemy and recall it back to your hand, referred to simply as the Lightsaber Throw.