The Verge’s report was recently updated with comments from Epic Games CEO Tim Sweeney. In his testimony, he said that, “In certain circumstances Epic will have to pay additional revenue to Sony. If somebody were primarily playing on PlayStation, but paying on iPhone then this might trigger compensation.” He also outright confirmed that paying these fees is what eventually led to Fortnite supporting crossplay on PS4. So when it eventually allowed for crossplay support, the backlash seemed to have paid off. However, according to a document on “cross-platform policy, requirements, and process” from August 2019, Sony instituted a cross-platform revenue share. This meant a publisher had to pay the console manufacturer royalties if PlayStation players significantly affected a title’s performance in order “offset the reduction in revenue.”
Whether other publishers are subject to the same revenue share with their games – like Activision’s Call of Duty: Warzone – and to what extent is unknown. But it would explain the sudden change in heart that Sony had for crossplay.
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- Headline: Epic Games paid additional revenue to Sony for Fortnite Crossplay on PS4
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