No doubt that in Ghost of Tsushima: Director’s Cut‘s case, the increased file size will fit the re-release’s new features for the PS5, such as adaptive trigger and haptic feedback support, as well as 4K resolution. And let’s not also forget that the game will also include an entirely new Iki Island expansion, as well as various new Mongol enemies to fight, animals to pet and interact with, and if rumors are true, several new armor sets and weapons to collect. That may sound like a lot of memory, but file sizes of that magnitude are actually pretty standard when it comes to modern AAA titles. The Last of Us Part II weighed in at 100GB—so large that it had to be printed across two separate discs. And when you start looking at recent Call of Duty games, you are talking about an excess of 150GB in some cases.
While all of these new features sound great, many fans voiced frustration at the fact that the PS5 upgrade of the game would cost $10 more than purchasing Director’s Cut for the PS4, even though both gen versions feature the exact same content—albeit with the ability to enjoy the PS5 hardware’s new features. This is a significant departure from the re-releases of other titles, in which upgrades from PS4 to PS5 versions have generally been free (however it does align with the $10 price disparity between last-gen and new-gen titles as it pertains to simultaneous releases).
Ghost of Tsushima: Director’s Cut releases for PS4 and PS5 on August 20, 2021.
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- Headline: Ghost of Tsushima Director Cut File Size Recommend 60GB
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