The VR port was announced as part of the latest announcement frenzy otherwise dedicated to May 7’s RE8, and it confirmed that Oculus Studios and Armature Studios (made up of ex-Metroid Prime developers) are leading the VR port’s production. Because of Armature’s recent ties to Oculus, in terms of releasing exclusive VR games for its Rift and Quest systems, that collaboration points to this game remaining an Oculus exclusive. You read that correctly: Quest 2, as opposed to Rift or other PC-VR platforms. No release date or estimate has yet been confirmed.
Knife in one hand, pistol in the other. It’s time to play Resident Evil 4 in VR.
Why use a typewriter to save your game, when you can use it to finger-peck a masterpiece in VR?
Stare down the abyss with weaponry at the ready.
Use both hands to reload guns. (Hopefully, this isn’t a pain in the butt to do in VR.)
Another angle of knifey-gunney. Oculus / Armature / Capcom
Reload with a deadly weapon.
Assault with a deadly weapon.
This doesn’t look like a difficult puzzle. But who am I to judge?
Another angle; you’ll have to look from left to right to manage the interface’s full breadth.
A peek at the revised inventory interface, designed for real-world hand use.
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- Headline: Resident Evil 4 VR announced for Oculus Quest 2 as a first-person remake
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