Super Mario 64 FPS parody becomes speedrunning sensation

Super Mario 64 FPS parody becomes speedrunning sensation

Super Mario 64 FPSa parody of the classic Nintendo 64 (N64) launch title that gives Mario a gun, is growing a dedicated speedrunning community. People have been comparing their Super Mario 64 clearance times for years and it has one of the largest speedrunning communities in the gaming landscape.

Aside from how popular and important Super Mario 64 is in the gaming world as a whole, Mario’s first 3D adventure also has several bugs and glitches that make Super Mario 64 runs exciting to watch. Bugs such as wall clips and an unlimited speed limit on Mario’s backwards momentum has also led to an incredibly competitive cutthroat (but still friendly) competition over who can get to the end of a run the fastest.

There are different categories of speedrun for each game, but Super Mario 64 has several. Each percentage run asks players to reach the end of the game, regardless of how much progress is made compared to a regular play-through. These are pretty standard in the speedrunning landscape. Super Mario 64’s speedrun categories are broken down by the number of stars collected for the big Bowser boss fight. Speedrun.com organizes its runs into five categories: zero stars, one star, seven stars, 70 stars, and 120 star races. The minimum number of stars required to complete Super Mario 64 in a normal playthrough is 70, while a 100% playthrough requires collecting all 120 stars in the game.The concept of equipping Mario with realistic weapons is hilarious.

There have already been official Nintendo games in which Mario fires weapons, such as Mario + Rabbids Kingdom Battle and, of course, the Super Smash Bros. series, but shaking up such an important Super Mario experience couldn’t come from anywhere but the fans. However, the rising popularity of the Super Mario 64 FPS and its speedruns may bring the project into Nintendo’s sights, and the Big N has not taken too kindly to fan-made interpretations of their intellectual property, especially games that are playable. This notoriety could lead to MixMorris receiving an infamous cease and desist from Nintendo, despite the parody game’s popularity.

Source: Compsmag.com, Twiter

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Super Mario 64 FPS parody becomes speedrunning sensation

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