Octopath Traveler 2 review 2024: the sequel to the popular RPG

Octopath Traveler II does what an excellent sequel should do.

When we played Octopath Traveler 2, we were glad to see that all the things we liked about the first game were back. But what is surprising is how little it has changed in the last five years. In fact, Octopath Traveler 2 is almost the same as its predecessor, except for the stories that are being told. It’s still great in many ways, but because it’s not new, it’s not as magical the second time around.

Octopath Traveler 2: Description

Because Octopath Traveler 2 is so similar to its excellent predecessor, there’s no reason not to play the first game first. But the stories aren’t directly connected either, so if you’re thinking about starting your journey here, you should know that the name “Octopath” again refers to the eight playable characters and the paths they take through the world. You can start with any of them, and once you have played through their first hour-long chapter, you’re stuck with that character for the rest of the campaign, which means you can’t get rid of them.

Then you’re free to walk around the beautiful tilt-shift world, but some places are pretty much off limits because they are hard. For example, if you’re level 5 and you go into a “Danger Level 16” area, you’ll probably die on your first encounter.

Octopath Traveler 2: Pros and Cons

Pros

  • Beautiful graphics and visuals in a retro style
  • Using a turn-based fighting system
  • Stories about different and unique characters

Cons

  • Gameplay and story structure that repeats itself
  • Not all players may be able to handle a high level of difficulty.

System Requirements Table

OS10 / 11 64-bit
ProcessorAMD Ryzen 3 1200 / Intel Core i3-6100
Memory8 GB RAM
GraphicsAMD Radeon RX 460 / NVIDIA GeForce GTX 750
DirectXVersion 12
Storage10 GB available space
Additional Notes60 FPS @ 1280×720, Preset “Low”, 2GB VRAM required
Official WebsiteVisit Website

Octopath Traveler 2: Features

  • Multiple characters: Like the first game, the second one could let you play as up to eight different characters, each with their own story and skills.
  • Updated graphics: The second game could have even better graphics and visuals, building on the success of the first game’s retro style.
  • New regions: Players could discover new parts of the game’s world and face new enemies and challenges.
  • Expanded combat system: The sequel could add new mechanics, skills, and strategies to the game’s turn-based combat system.
  • Cooperative gameplay: The sequel could add cooperative multiplayer, which would let players work together with their friends to take on challenges.
  • More interactive world: The game could have a world with even more NPCs, side quests, and secret places to find.
  • More ways to change your character: The game could give you more ways to change your character, like giving them new weapons, armor, and skills.
  • New stories: The sequel could have new stories that build on the world’s lore and add to the plot and characters of the first game.

Gameplay

Octopath Traveler 2 review

Octopath Traveler 2 is still a turn-based game, but it adds a few twists that give you more ways to plan your moves. The day-night cycle is my favorite of the new parts. This gives every character a new path action, giving you more options for how to handle path encounters. In the original, it was annoying to have to run back to the tavern every time you needed to do something specific to get a different character.

But now that skills overlap and success levels vary, it’s easier than ever to move through towns and get all the information and items you need. The day-night cycle also gives Throne and Temenos new ways to fight when they are with you. At night, you’ll get Blessing of Darkness for the former and Moonlight Judgement for the latter. These buff your characters and hurt your enemies, respectively.

Even though these are useful in battle, they aren’t as interesting as other abilities that could be more useful. For instance, Hikari, Castti, and Ochette each have their own set of skills that they can use. we wish that each of the eight characters had their own list of skills. Unfortunately, Agnea and Partitio can only summon enemies, and Osvald can only use his Study Foe skill, which is useless after a few fights with the same enemy.

In the original, secondary jobs were a big deal, but there were not that many of them. In Octopath Traveler 2, you can buy licenses that let you use standard secondary jobs three times. This means you can give the Cleric secondary job to three different people in your party. Yes, you can have a whole group of scary Clerics. On top of that, there are four different secondary jobs, but each can only have one license and is very hard to get.

Familiar systems

So, Octopath Traveler 2 doesn’t change the rules that the first game set up, and that’s also true of how it’s played. This is a classic turn-based RPG, and the few new things it adds have already been seen in the last games. You fight with a group of four characters at a time, but more than one of them can bring in helpers that you can choose from to give you an extra boost.

All of the enemies you face have weaknesses that you can find out about over time or by using skills. If you use the right attacks against them, their shield meters will go down along with their health. If you get rid of all of their shields, you’ll “break” them for a turn and be able to do more damage without getting hit back. This works with a system of “boost points” that you earn over time in battle and can spend at the right time to make your attacks and skills stronger.

If you manage a battle well, you can find a pattern that lets you unleash a fully-boosted attack on a freshly-broken enemy for the most damage. This adds an interesting layer on top of the standard battle system. You can speed up the game in battle thanks to modern changes, but we didn’t feel like fights took too long, except for a few bosses who were surprisingly slow.

Aside from battles, each character has two skills that they can use in the overworld, one during the day and one at night. For the thief Throné, this means that he can steal from people during the day or knock them out after dark. Other characters can force people to temporarily join the party, look at them to find out more information, and do a lot of other things.

Never-ending story

Every part of Octopath Traveler 2 fits together perfectly, giving me a reason to go somewhere new every time. In the first game, I just followed the main path of the story. In Octopath Traveler 2, we would talk to NPCs in new towns just to see if there was anything interesting to find.

If there’s a problem with Octopath Traveler 2, it’s that it’s so big. There’s a lot going on here, to be honest. Even just the main story will probably take you close to 80 hours to finish, and the side content will keep coming. I never thought it was too important to grind, but there were a few times when I went out just to help a party member who wasn’t being used enough.

It’s a long trip that’s worth it, but I understand that for some people, the number of hours is a big problem. A few times between Chapters 2 and 3, I also felt like the story was going nowhere. And some of the best parts of the game, like being able to read travel banter you might have missed in earlier Chapters, are a little too hard to find.

Art and Music

Octopath Traveler 2 review

Octopath Traveler 2 is more interesting to me than most games with retro pixel art because it has bright colors and high contrast. Every moment is described in detail, but it looks like a vignette of a fever dream. It looks like a picture book would if you dumped buckets of bright paint on it.

The art in Octopath Traveler 2 is accompanied by both soothing and intense music which made me feel like I was in the industrial fantasy world the game shows. Most RPGs that take close to 100 hours to finish can be a real drag, but there wasn’t a single moment like that in Octopath, and that’s because of how the world was shown.

Final Words

Octopath Traveler II is a confident and successful sequel to the first game. It builds on what worked well in the first game and adds some welcome new ideas and changes that make for an overall great experience. One of the best RPGs on Switch to date, it has a strategic combat system, open-ended character growth, well-written stories, beautiful graphics, and an amazing soundtrack.

Even though this is more of the same, Team Asano shows how good they are at what they do at every turn. We would highly recommend Octopath Traveler II to anyone looking for a beautiful new RPG to add to their Switch library.

FAQs

Is Octopath Traveler 2 connected to 1?

After seeing the final superboss, the returning final boss Galdera from the first game, and a young Alfred Hornburg, the same king that Erdhardt killed at the beginning of Olberic’s story, I could say that Octopath Traveler 2 is a prequel, but not in the traditional sense.

How successful was Octopath Traveler?

Square Enix said in March 2020 that more than two million copies of Octopath Traveler had been sold in stores and online. As of February 2021, more than 2.5 million physical and digital copies of the game had been sold around the world.

Editorial Staff
Editorial Staffhttps://www.bollyinside.com
The Bollyinside editorial staff is made up of tech experts with more than 10 years of experience Led by Sumit Chauhan. We started in 2014 and now Bollyinside is a leading tech resource, offering everything from product reviews and tech guides to marketing tips. Think of us as your go-to tech encyclopedia!

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